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Hello, I liked your game, but I will give you some ideas you might be able to use for your game.

I got stuck on a level (unable to move) and was unable to exit or restart the game without refreshing the page. It might be a good idea to have a pause menu where the player can restart the level without having to die to avoid situations like this.

The spikes feel as if the hitboxes are too big. I don't know if there are, but I felt like I could pass over a spike or that I had enough room, but I did not. Geometry Dash has a good implementation of spike hitboxes that feel right (at least to me), and it might be worth it to check it out. Actual Size of Hitboxes (Credit: @absolllute) : r/geometrydash (reddit.com)

A good way to do music in Unity so it does not fade in or glitch weirdly is to have a script that makes the game object that controls the music a DontDestroyOnLoad() game object. This thread could help you with the ways to implement this. c# - Duplicates because of DontDestroyOnLoad() - Stack Overflow

I tried clicking a button once, and it activated multiple times. I recommend adding a small timer before it can be reactivated or another idea to limit this.

I wish you luck on whatever you do next and have a nice day.

Hello,


Nice game.

Good mechanics too.

Good graphics.

However, some texts do not display entirely on my screen.


Have a nice day.

thanks a lot please connect if you intrested I'm intrested to work of games sfx, and game mechanics

Hello! This game's mechanics are great, it is very original! Well done!

Thanks for your complement,

If you are intrested we can connect for more projects

(1 edit)

hey I love this game its so hard as well ! I'm currently on level 2 lol.i would also add more descripttion to make the games page look better.

Ok thanks for your compliment I would improve it 
if you are intrested I would like to connect
I would like to work on mechanics and sfx